Sep 28, 2009

Sacrifice

This may sound crazy but I threw my camera from 23rd floor. I wanted to see what man/woman would see when they commit a suicide. BUT as you can see here, my camera is totally gone and I couldn't extract the black box yet.



So sad that my buddy had to finish his short life like this, but I will make sure that his sacrifice was not in vain...

At the same time, I am dying to see what he saw when he was falling...

Sep 20, 2009

Domestic horror 01




In this video, I wanted to express the feeling of kid who was lying on the bed and frightened of something invisible(but you can see a man moving in this video). I thought that kind of feeling is the most typical fear that one can feel in his own house(and I guess almost everybody had felt that kind of fear when they were kid).

In a TV series 'Twin Peaks' which was directed by David Lynch, ghosts speak in a very scary way. Their voices were reversed and they sounded like something is being swallowed. That reversed sound was my biggest fear when I was kid, so I also reversed the speed of this video(not just sound) to express that fear.

By itself




I didn't have any inspiration for this video. Just wanted to make some short clip that looks like something is moving(or working) by itself without anybody controlling it. I guess I tried to make clips about certain place that doesn't feel right. But in this clip, you can barely feel the depth of place.

The sound of clock ticking was recorded later and pasted to this clip. I wanted to tell that while everything barely moves and nobody is in that place, there is something keeps moving by itself.

Domestic horror 02




I tried to express the strange sight of invisible creature that lives in someone's house. Twisted camera's angle by 90 degrees and turned on nightshot mode. Then reversed the speed of sound cause this thing might feel the speed of time differently(nobody knows).





These are loading screens from the horror-zombie killing-no mercy video game 'Bio hazard'. When user opens the door or goes downstairs, these screen come up without any sound but footsteps. This first person point of view gives so much tensions to player. And I was motivated by this first person point of view. But I expressed the view of unknown creature not that of player(or normal human).